Events
Digital Dragons | Europe | May 19th |
GamesBeat Summit 2024 | North America | May 20th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Nordic Game Spring 2024 | Nordic | May 21st |
Impact 2024 - Indie Games | May 23rd | |
Morocco Gaming Expo | Africa | May 24th |
MomoCon 2024 | North America | May 24th |
Unreal Fest Gold Coast 2024 | Australasia | May 29th |
Popular Stories
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May 14th, 2024
53 top mobile games in soft launch: Squad Busters, Battle Guys: Royale, Plants vs. Zombies 3, LEGO Hill Climb Adventures, and more
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May 13th, 2024
Hot Five: Dubai's new Gaming Visa, April's mobile game charts, and Xbox studio closures
Interview
May 13th, 2024
Featured Comments & Opinions
There’s no room for a successful subscription service in games
Despite offering a great deal, it makes little sense for platform holders and developers and doesn't fit with player habits at scale
Powerful PR: How great comms can boost your game's success
ZiMAD’s Anastasia Zaiceva explores the importance of communications in the gaming industry and how success can depend on the quality of your comms
Mobile Mavens: Can Xbox's mobile games store succeed?
We ask industry experts for their thoughts on Microsoft's upcoming marketplace that aims to compete with Apple and Google
Latest Comments & Opinions
Devs responsible for how they implement our #actuallyfree Underground system, says Amazon
The motivations and goals behind the initiative
Glu CEO Niccolo de Masi on comparing whale behavior in Kim Kardashian: Hollywood and Deer Hunter 2014
Free and flexible
Hero Entertainment on bringing its FPS eSports hit Crisis Action to the west
Crisis Action has 10 million DAUs in greater China, looking west for more
#PGCHelsinki speaker Johannes Peltola on rebuilding SimCity for the F2P generation
What to expect at PG Connects Helsinki 2015
Is the $10 billion mobile game franchise inevitable?
Our Mavens ponder big numbers
Why Amazon Underground is broken for F2P games
Ultimate Robot Fighting borked
Can Nintendo and Amazon disrupt the free-to-play market with a new business paradigm?
Two new approaches
The fast-growing eSports juggernaut is now going mobile
We're moving from gamers to spectators says James King
Mobile remains a very viable market for indies, says Tilting Point's new CPO
Harder but not impossible
How Flaregames found success by learning from its failures
Klaas Kersting is on the up
Inside the Game: How Hollywood U went from greenlight to App Store in 4 months
Royal McGraw on doubling up
Why Tequila Games developed Earthcore; the game that wanted to be a CCG
Radek Smektala and Marcin Traczyk on the making of Tequila's CCG
In the Games-as-a-Service market, is there any place for a sequel?
The Pro and Cons explained
What's the point of the IGF Awards anyway?
The Indie Mavens ponder its value
#PGCHelsinki speaker Peter Willington on trends in mobile games PR from a journalist's point of view
What to expect at PG Connects Helsinki 2015