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Jul 15th, 2013
Hot Five: GREE scales back in the west, how to top Thomas Was Alone, and why Double Fine has damaged Kickstarter
Jul 1st, 2013
Hot Five: Windows Phone winning against BlackBerry, XCOM's x-rated RRP, and the three new kings of mobile gaming are crowned
Jun 24th, 2013
Hot Five: Nintendo goes free-to-play, why Steve Jobs wouldn't have released iOS 7, and the secret behind Clash of Clans' success is revealed
Jun 17th, 2013
Hot Five: iOS 7 gets spruced up, PS Vita boosted by PS3 games, and why Xbox One's awful E3 matters for mobile devs
Jun 10th, 2013
Hot Five: Why you need to spend $56,000 to have a hit iOS game, Supercell teams up with GungHo, and is Candy Crush the new Angry Birds?
Jun 3rd, 2013
Hot Five: HandyGames is 50 million-strong, Glu goes gambling again, the size of whales, and Running with Friends gets paid
May 27th, 2013
Hot Five: Vlambeer worries about F2P, Unity goes free and Halfbrick talks Fish Out of Water
May 13th, 2013
Hot Five: Apple's App Store attack, Blood Brothers' bulging revenues, and why Sony has pressed PS Vita's reset button
May 6th, 2013
Hot Five: Apple to strip off the shine in iOS 7, BlackBerry slates tablets, and how to make an in-app purchase
Apr 29th, 2013
Hot Five: Apple suffers profit plummet, Boyfriend Maker bounces back and we talk Thomas Was Alone
Apr 22nd, 2013