Speaker Spotlight: Stick Sports CEO Paul Collins to explore how blockchain will impact games industry economics

Speaker Spotlight: Stick Sports CEO Paul Collins to explore how blockchain will impact games industry economics

Pocket Gamer Connects London 2019 will take place on January 21st to 22nd. To give you a taste of what to expect, we'll regularly be publishing interviews with the speakers at the show.

For more details on PGC London and to book a ticket, head to the website here.

In today's Speaker Spotlight we're talking to Stick Sports founder and CEO Paul Collins.

Collins has than 15 years' experience in games, as well as a background in commercial management bringing a deep understanding of marketing, finance and the design process.

He founded his first games company in 2004, an advergaming agency that designed and launched more than 50 web games and campaigns for brands and media platforms. Could you tell us about your upcoming talk?

Paul Collins: I'll be looking back at how the free-to-play pricing model propelled games revenues over the last seven years and what this teaches us in how blockchain will impact the fundamental economics of the games industry.

We will also explore the impact on the relationship between game developer and game player.

Could you tell us a bit about the company?

Founded in 2006 with the aim of building a global niche in casual sports games, Stick Sports has gone on to achieve over 70 million downloads. Based in London and Sydney.

What does your role entail?

A bit of everything.

Why did you want to work in the games industry?

I wanted to work on things that make people laugh, cry, get excited and emotional.

What advice would you give to anyone looking to get into it?

If you can't find the opportunity, make it.

What are your thoughts on the industry in the last 12 months?

It's been maturing and increasingly dominated by the big players. Ready for another disruption.

What major trends do you predict in the next 12 months?

That the industry will predict and be disappointed about the mass adoption of VR gaming.

How has the games industry changed since you first started?

It is so much more diverse, in content, platforms, markets.

Which part of the Connects event are you most looking forward to and why?


Find out more about Pocket Gamer Connects London 2019 on the website.


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