Featured Interviews
A SODA SAGA
Apr 29th, 2024
King’s Paula Ingvar: a games industry journey from "I’m not worthy!" to Candy Crush Soda’s VP of product
Latest Interviews
Feb 25th, 2014
We're here to pick up the burnt out Candy Crush players, says Marvel Puzzle Quest dev
Feb 24th, 2014
Sponsored feature: iLogos CEO Alexander Goldybin on why demand for co-production is booming
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Feb 24th, 2014
How Dhoom:3 became the first game to one million downloads on the Indian Windows Phone Store
Feb 17th, 2014
The Godus amongst us: Molyneux talks free-to-play farces, winning without chasing whales and his top score on Flappy Bird
Feb 14th, 2014
Mobile gamers more interested in 'passing the time' than playing, says SteamWorld Dig dev
Feb 13th, 2014
Unity has its strengths but we chose Unreal Engine 4 to stand out from the crowd, says Rodeo Games
Feb 13th, 2014
With single SDK integration and a Finnish business mentality, we make it safe for western devs to release in China, says MyGamez
Feb 6th, 2014
Zynga and the gaps: Talking real-money gambling, third-party publishing, and success in Asia
Jan 31st, 2014
"NaturalMotion deal isn't symbolic. It's an accelerator for Zynga."
COO Clive Downie predicts 50% of 2014 revenue will be from mobile