Guest Post
Article Types
- All [35]
- Special Report [1]
- Interview [2]
- Feature [3]
- News [10]
- Comment & Opinion [19]

Why In-App, not MFA, is the advertising solution made for advertisers
Mintegral GM for the Americas Jeff Sue discusses the issue of made for advertising websites

Personalising gameplay: enhancing player experiences and extending game lifecycles

ironSource's Anna Popereko: Seven ways to increase revenue from merge games
The game design consultant explains how to capitalise on one of mobile gaming's hottest genre trends

Why Game Developers Need To Maintain Financial, Strategic, and Creative Control

Dispelling Myths about Indie Game Accelerators
GTR’s Pontus Mahler on how accelerator programs can help indie developers scale

The end of the IDFA: Then and Now
LifeStreet CEO Levi Matkins on how advertisers and developers can navigate the changing mobile space

Toxicity in games: How to build a safe and supportive community for players

LifeStreet CEO Levi Matkins on converting players to payers in a post-IDFA world
Working with a specialised DSP is more important than ever for companies looking to scale

AdLiven co-founder, Kai Yu, on AdLiven Insights – a new tool for a post IDFA world
How should developers approach user acquisition in an ever-changing landscape?

Fundamentally Games' Oscar Clark on designing long-term games revenue
The Fundamentally Games CEO breaks down the best practises of monetisation