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Devcom 2019: “Cloud gaming will begin with families”

Devcom 2019: “Cloud gaming will begin with families”

Cloud gaming will take over the industry by beginning with families, according to PlayGiga director of product and content acquisition Juan Carrillo.

This will be part of a three-phase rollout in which the technology will be introduced to the masses. The director of the streaming company outlined his thoughts during a Devcom talk on ‘Should I put titles on a Netflix for games?’.

Carrillo believes that after cloud gaming is adopted by families, users in developing countries will follow before hardcore players finally embrace the concept as well.

Public eye

A stat given at the presentation concerning Steam players suggested that 53 per cent of users cannot currently run games like Fallout 76 and Assassins Creed: Odyssey.

5G being rolled out to major territories was also highlighted in the talk, with 34 game streaming companies confirmed to be working in the industry today.

Cloud streaming firm Hatch recently teamed with Samsung to bring 5G cloud gaming to the US as part of this movement.

You can keep up with our Devcom coverage right here.


Staff Writer

Matthew Forde is a freelance writer from Yorkshire, who's work has been published for Tech Radar, Nintendo Life, Kotaku UK and more. He regularly attends Smash Bros. tournaments, while trying to keep up-to-date on everything pop culture related - particularly superheroes. You can find him on Twitter @Forde999.

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