Casual
Article Types
- All [192]
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- The Charticle [2]
- Data & Research [3]
- Job News [7]
- Feature [10]
- Comment & Opinion [12]
- Interview [27]
- News [128]
Comment & Opinion
Aug 20th, 2019
Traffic Puzzle generates $1m in revenue in first eight weeks powered by Huuuge Publishing
News
Aug 18th, 2019
Devcom 2019: Why mobile game narrative design is more than text and plot
King Berlin studio narrative designer Valentina Tamer offers her advice
as
Feature
Jun 6th, 2019
4 videos analysing China's lucrative hyper-casual games market and how to get user attention
Mintegral presents The Bridge Between East & West covering all things China
Interview
Jun 4th, 2019
WeQ: Investment in ad tech, development and publishing sets us apart from hyper-casual competition
News
May 28th, 2019
Playtika opens London studio
New office is part of the newly unveiled Games Lab focused on casual development
News
May 21st, 2019
Sweet Escapes is the first independent release from Supercell-backed Redemption Games
Comment & Opinion
Jan 21st, 2019
Century Game: A new opportunity for casual gaming in China and in the West
News
Jan 17th, 2019
Playtika continues M&A activity with purchase of casual card game dev Supertreat
Comment & Opinion
Jan 14th, 2019
Hyper-casual specialist Voodoo taps GameAnalytics to identify hit games
News
Dec 6th, 2018