Development
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News
Jul 25th, 2017
Take-Two to focus on WWE and NBA mobile games following Social Point acquisition
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News
Jul 18th, 2017
Mobile game development costs in Japan have risen as high as $9 million per game
Interview
Jul 11th, 2017
"We have a plan, and we're sticking to the plan": Nordeus on the continuing development of Spellsouls
The Spellsouls team discuss how development is progressing six months after soft-launching
Interview
Jul 6th, 2017
"People have been using Unity for non-gaming things for years"
Product Manager Mike Wuetherick talks Timeline, Cinemachine and opening Unity to everyone
News
Jun 20th, 2017
Film Victoria awards $500,000 to nine Australian developers to help finish their games
Mobile titles include Joko's World: Pocket Planet and Paper House's Paperbark
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News
Jun 15th, 2017
Silicon Studio acquires real-time global illumination tool Enlighten from ARM subsidiary Geomerics
Comment & Opinion
May 23rd, 2017
Finland's games industry growth is slowing - but a new generation of students could help boost it once again
Developers offer their thoughts on how to fix the country's internal recruitment woes
News
Apr 13th, 2017
Nicalis picks up SuperVillain Studios and Cowboy Color to expand development capabilities
SuperVillain absorbed into Nicalis' internal development team