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Imagination Technologies reveals IMG DXT: an immersion-boosting GPU for mobile games

How HMS Core empowers game developers to deliver better, more high-quality experiences

How to make the right art for your hypercasual game
Rollic creative director Inci Alper gives a crash course in hypercasual art

Kwalee on what exactly makes a hypercasual game
Head of publishing Simon Prytherch on building a game for the fastest-growing genre

Apple agrees new multi-year deal with Imagination Technologies to utilise IP
The new multi-use license agreement replaces the former, which was announced in February 2014

Epic Games acquires Megascans outfit Quixel
Company claims to have the “world's largest photogrammetry asset library."

"We have a plan, and we're sticking to the plan": Nordeus on the continuing development of Spellsouls
The Spellsouls team discuss how development is progressing six months after soft-launching

Imagination Technologies puts itself up for sale after Apple begins designing its own graphics chips

Google touts PC quality high-fidelity rendering for mobile-powered Daydream VR with Seurat

Imagination Technologies shares plummet as Apple reveals intentions to design its own graphics chips
UK firm asks for evidence that new designs don't infringe on its own