MOBA
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Building a mobile eSports giant: Super Evil Megacorp reflects on creating Vainglory
CEO Kristian Segerstrale on what it takes to make a competitive game

Vainglory ignored casual players "to a fault" in pursuit of eSport legitimacy, says Super Evil Megacorp

Why Nordeus is swapping football for fantasy with mobile MOBA/CCG Spellsouls

Why there's no vanity in Super Evil Megacorp's plans for Vainglory
Rethinking MOBAs based on first principles and brutal player feedback
1
Interview
Jun 5th, 2014

No compromise between midcore and core. We're swinging hard for core, says Super Evil Megacorp CEO
1