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Building a mobile eSports giant: Super Evil Megacorp reflects on creating Vainglory
CEO Kristian Segerstrale on what it takes to make a competitive game

Vainglory ignored casual players "to a fault" in pursuit of eSport legitimacy, says Super Evil Megacorp

Why Nordeus is swapping football for fantasy with mobile MOBA/CCG Spellsouls

Why there's no vanity in Super Evil Megacorp's plans for Vainglory
Rethinking MOBAs based on first principles and brutal player feedback

No compromise between midcore and core. We're swinging hard for core, says Super Evil Megacorp CEO
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