Featured Interviews
INTERVIEW
May 15th, 2024
"Merge Mansion is a very young game. We still have big plans and many surprising twists in store"
Metacore’s CBO Tapio Tuomola on four years of success for Merge Mansion and what's coming next…
Latest Interviews
PG CONNECTS
Jun 26th, 2014
Want to master Games as a Service? "Iterate, iterate, iterate," says Oscar Clark
INTERVIEW
Jun 25th, 2014
SuperVillain Studios on the delicate collision of brands, skaters and gaming in Transworld Endless Skater
PG CONNECTS
Jun 25th, 2014
Grand Cru: Pressure to be Finland's next big thing is "a little bit funny"
PG CONNECTS
Jun 24th, 2014
Frogmind: Badland did as well as a paid game can do, we're "interested" in F2P
INTERVIEW
Jun 23rd, 2014
Ruby Seven on operating at the lucrative, competitive intersection of F2P and social casino gaming
INTERVIEW
Jun 17th, 2014
Stop being so English: Devs need to shatter their shyness and fish out funding, says Creative England
INTERVIEW
Jun 16th, 2014
Search no more: How Player1 is looking to revolutionise mobile game discovery
INTERVIEW
Jun 13th, 2014
Fighting FIFA: How securing the England license has given one indie a run at World Cup glory
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INTERVIEW
Jun 13th, 2014
Chinese dev VOLV Interactive on making WWII games for the western market
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INTERVIEW
Jun 12th, 2014
How UCWeb grew its dominant mobile browser position in China to create the UC 9Game platform
INTERVIEW
Jun 9th, 2014
You can't port PC games direct to mobile, says Russian online powerhouse My.com
INTERVIEW
Jun 5th, 2014