Profile
About
About
Ben is a 15-year veteran of the games industry - he's worked as a senior executive, studio head, project lead, creative director and game designer at companies like DeNA, EA, Sony and Lionhead.
He started working on traditional games, but has been focussed on the free-to-play business model since 2006 - an extremely long time by western standards. During that time He's worked on a total of ten separate free-to-play games across five different platforms reaching over 50 million users.
Articles featuring Ben Cousins
Articles featuring Ben Cousins

FunPlus appoints Ben Cousins as head of European studio operations
Bringing two decades of free-to-play and games-as-a-service experience

Could all F2P mobile games benefit from a Battle Pass like Clash of Clans has?

Monetizer Mavens discuss the future of innovation in the maturing mobile games sector

What's the correct order of Acquisition, Retention and Monetization for F2P games?

Should western F2P designers be using more Gacha, Fusion and Collection mechanics?

Is Super Evil's longterm approach to Vainglory monetisation coherent?

From Whales and Dolphins to Money Dodgers and Explorers: What's the point of player archetypes?
Top Stories
Events
Global Game Jam 2023 | Jan 30th | |
GatherVerse AI Summit | Feb 1st | |
Taipei Game Show 2023 | Asia | Feb 2nd |
Hyper Games Conference Global Edition 2023 | Feb 2nd | |
Baltic Dev Days 2023 | Europe | Feb 4th |
Yorkshire Games Festival 2023 | Feb 4th | |
LEAP Tech Conference 2023 | Middle East | Feb 6th |
Steam Next Fest 2023 | Feb 6th |