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- All [183]
- Analytics & Data [1]
- The IAP Inspector [1]
- Deal [2]
- List [3]
- Mobile Mavens [4]
- Business & Production [8]
- Job News [13]
- Special Report [36]
- Profile [47]
- Feature [68]
Interview
Jan 21st, 2021
How a partnership with Voodoo gave life to hypercasual indie, Demolish!
We speak to Jean Mikryukov about how Voodoo's support helped his title thrive
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Comment & Opinion
Jan 19th, 2021
Finding success in 4x strategy games
A preview of the new mobile game genre report from Google Play
Feature
Jan 13th, 2021
Introducing Game Drive: the acceleration programme from MY.GAMES and Google that promises to fuel mobile developers
Feature
Jan 13th, 2021
How Voodoo is driving creativity and innovation in the creation of mobile game ads
Voodoo creative marketing manager weighs in how to craft in-game ads that resonate with your users
Feature
Jan 5th, 2021
Is it time for more publishers to add playables to their advertising mix?
Mindworks' Stella Zhu discusses the benefits of including playable ads
News
Dec 28th, 2020
Survival Hunter Games: American Archer achieves over 1 million downloads in five months through AppGallery partnership
Feature
Dec 24th, 2020
Mobile marketing creatives in 2020: trends, types, visions
AdQuantum's Pavel Shishkin discusses marketing trends in 2020
Feature
Dec 23rd, 2020
A hypercasual love story: how Acrylic Nails utilised the CLIK Dashboard to cross 30 million downloads in less than 8 weeks
Feature
Dec 21st, 2020
Securing fair play in mobile games: Traplight and Battle Legion
Check out how Denuvo’s Mobile Protection technology helps games combat cheaters and hacks