Milestone
Interview
Apr 8th, 2024
“I’m proud of what we do at King but I’m even prouder of how we do things”
King’s VP of product for Candy Crush Soda Paula Ingvar shares on turning a hobby into a profession
Interview
Dec 14th, 2023
Making history and smashing milestones with June's Journey
Wooga’s vice president of games Martin Müller celebrates June's Journey $1billion milestone
Interview
Nov 14th, 2023
Christian Lövstedt on The Battle Of Polytopia’s journey to 20 million downloads
Interview
Oct 3rd, 2023
MoreFun's Hanjin Zhang on the success and future of Arena Breakout
MoreFun Studios’ fast-paced team FPS recently surpassed 80 million registered users
Interview
Aug 8th, 2023
Global Champions founder and CEO Gokhan Celiker on achieving a milestone four million downloads
We spoke to Celiker about the company’s success and their work with Supersonic on Plane Evolution
Interview
Jul 24th, 2023
My.Games’ Left to Survive celebrates its five-year anniversary and 1.2m monthly active users
The title is a cornerstone of the company’s catalogue of free-to-play games
Interview
Nov 15th, 2022
Tjodolf Sommestad, President of King talks about the importance of teamwork to Candy Crush's huge success
"It is critical to create that culture which is creative, where we continue to be curious"
Interview
Jul 5th, 2018
After 370 million downloads casual dev Ilyon looks to drive more revenue from its broad portfolio
CMO Ilya Molodetsky discusses how the studio has grown over the last two years
Interview
May 24th, 2017
Five years on: Sybo Games on the evolution of Subway Surfers
Sybo Managing Director Mathias Gredal Nørvig on the game's life so far
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