Soft Launch
Article Types
- All [268]
- The Charticle [1]
- Mobile Mavens [1]
- Data & Research [3]
- Comment & Opinion [10]
- Feature [14]
- Interview [14]
- News [225]
News
May 6th, 2016
King soft-launches new entry in Bubble Witch Saga series, disguises it as "Wilbur"
Calling the package "com.king.bubblewitch3" a bit of a giveaway
Feature
May 4th, 2016
Deeper Heroes: The making of Marvel: Avengers Alliance 2
The team at Disney talk design decisions and gameplay balancing
News
Apr 28th, 2016
Offering $30,000 for soft launch UA, Wargaming's WG Labs is looking for midcore mobile games to sign up
Interview
Apr 26th, 2016
PlayRaven CEO Lasse Seppänen on being bold and trying new things in the mobile strategy genre
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Comment & Opinion
Apr 13th, 2016
Paid for reviews and no soft launch strategy: the challenges of launching in Japan
News
Feb 23rd, 2016
Rovio has a mid-core game in soft launch that looks a bit like Japanese hit Monster Strike
News
Feb 15th, 2016
Vladimir Funtikov on why free-to-play development sucks and what you can do about it
News
Jan 25th, 2016