Events
Valencia Indie Summit 2024 | Europe | May 16th |
Mobidictum Meetup Berlin May 2024 | Europe | May 16th |
Digital Dragons | Europe | May 19th |
GamesBeat Summit 2024 | North America | May 20th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Nordic Game Spring 2024 | Nordic | May 21st |
Impact 2024 - Indie Games | May 23rd | |
MomoCon 2024 | North America | May 24th |
Popular Stories
News
May 9th, 2024
A third of developers implementing new payment options in face of Digital Markets Act’s $18 billion opportunity
Feature
May 7th, 2024
Featured Comments & Opinions
Rising star: Why game developers are turning their attention to the UAE
Futura Digital dives into the business and legal aspects of setting up a business in the UAE
"Web3’s promise of decentralisation offers a fresh perspective on how games can be developed, played, and valued"
READYgg’s Christina Macedo tells us about creating new standards in the gaming industry through the evolution of web3
AdInMo: "Developers must diversify monetisation to survive"
CEO Kristan Rivers shares all on the company's latest SDK
Latest Comments & Opinions
As UA extends from launch into lifecycle, you need sharper analytics, says Adjust's Japanese MD
Shawn Bonham on the influence of re-engagement
First impressions: The contagious, cooperative energy of Slush 2014
Neogames' Emma Ronkainen on her event debut
With the right attitude, indie game developers can still be successful on mobile
Carter Dotson on cracking the conundrum
How rethinking a 5 year-old game in the context of a clone led to Impossible Hex
William Volk on the interaction of influence for new inspiration
Can promotional events like Red and Black Friday drive monetisation?
Our Mavens debate charity, sales and engagement
Speaker spotlight: Albert Marshall, Marshall Media
What to expect at PG Connects London 2015
Several small games are far better than an all-in project for indies, says 80 Days dev Inkle
What to expect at PG Connects London 2015
The birth and death of mobile: My 8 years at Pocket Gamer
How we got here and where we're going
Why player support is a game changer for your bottom line
TELUS' Stefan Abadzhiev on harnessing customer satisfaction
Indies need to be experiemental to survive and prosper, says Byron Atkinson-Jones
What to expect at PG Connects London 2015
In the app store world, what's the point of publishers?
Our Indie Mavens consider independence
Hall of Fame: Niccolo de Masi
Glu CEO talks the future of mobile
Carrots and sticks: How F2P designers should balance wither and daily rewards
Our Monetizer Mavens talk appointment gaming mechanics
Inside The Game: Why Oliver Miao almost left gaming
Pixelberry CEO on staying to make a change
Prepare for a new arms race over mobile game graphics, predicts Lumo's Jonathan Evans
What to expect at PG Connects London 2015