Staff Profile
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About
About
PocketGamer.biz regularly posts content from a variety of guest writers across the games industry. These encompass a wide range of topics and people from different backgrounds and diversities, sharing their opinion on the hottest trending topics, undiscovered gems and what the future of the business holds.
Articles by Guest Author (Sponsored)
All articles written by Guest Author (Sponsored)
News
Oct 22nd, 2020
Yodo1’s guide to publishing your mobile game in China, part 1: ISBN, copyright, and taxes
Comment & Opinion
Oct 22nd, 2020
The best mobile ads formats for user acquisition and how to plan your strategy
Starloop Studios digs into the most effective advertising methods for bringing in more players
Feature
Oct 21st, 2020
Case Study: Marvel Puzzle Quest grows even mightier with Lab Cave ASO
A deep dive into how Lab Cave worked to successfully grow the popular Marvel match-3
News
Oct 2nd, 2020
Gameloft increases downloads by seven-fold on Huawei's AppGallery store
HMS Core suite and AppGallery marketing opportunities helped rapidly boost the developer's growth
Comment & Opinion
Oct 1st, 2020
Automatically generating performance test reports across all devices using CI with Arm Mobile Studio performance advisor
Take a detailed look at how Arm Studio can get you through benchmark analysis
Comment & Opinion
Sep 30th, 2020
Post-COVID, a global approach is helping China’s mobile publishers achieve sustainable growth
NativeX's Jonathan Chan weighs in on how publishers can thrive through the pandemic
Interview
Sep 29th, 2020
What do living room board games and mobile games have in common? Real-time interactions
"Being able to communicate in real-time with your teammates can make or break your gameplay."
Comment & Opinion
Sep 25th, 2020
External vs in-game communities: Which is right for your studio?
Yodo1 discusses whether it's worth investing resources to build a community.
Yodo1’s guide to publishing your mobile game in China, part 1: ISBN, copyright, and taxes
The best mobile ads formats for user acquisition and how to plan your strategy
Starloop Studios digs into the most effective advertising methods for bringing in more players
Case Study: Marvel Puzzle Quest grows even mightier with Lab Cave ASO
A deep dive into how Lab Cave worked to successfully grow the popular Marvel match-3
Gameloft increases downloads by seven-fold on Huawei's AppGallery store
HMS Core suite and AppGallery marketing opportunities helped rapidly boost the developer's growth
Automatically generating performance test reports across all devices using CI with Arm Mobile Studio performance advisor
Take a detailed look at how Arm Studio can get you through benchmark analysis
Post-COVID, a global approach is helping China’s mobile publishers achieve sustainable growth
NativeX's Jonathan Chan weighs in on how publishers can thrive through the pandemic
What do living room board games and mobile games have in common? Real-time interactions
"Being able to communicate in real-time with your teammates can make or break your gameplay."
External vs in-game communities: Which is right for your studio?
Yodo1 discusses whether it's worth investing resources to build a community.
Top Stories
News
May 3rd, 2024
Week in Views - Apple back themselves bigstyle, Clash bags Haaland and dreams come true at King
News
May 3rd, 2024
Mobile Movers: All the latest appointments and job moves from around the industry
News
May 3rd, 2024
Week in Views - Apple back themselves bigstyle, Clash bags Haaland and dreams come true at King
News
May 3rd, 2024
Mobile Movers: All the latest appointments and job moves from around the industry
Events
GameDev Atlantic 2024 | May 4th | |
LA Games Conference 2024 | North America | May 6th |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Valencia Indie Summit 2024 | Europe | May 16th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |