Hypercasual
Article Types
- All [404]
- The Charticle [1]
- Deal [1]
- Business & Production [1]
- Profile [1]
- Data & Research [11]
- Job News [13]
- Feature [28]
- Comment & Opinion [56]
- Interview [59]
- News [233]
Interview
Jan 11th, 2022
Case Study: How Panteon bucked the hypercasual trend with ironSource LevelPlay
Comment & Opinion
Jan 6th, 2022
Apple’s privacy changes level the playing field for hypercasual games
Interview
Jan 3rd, 2022
Voodoo's Alexander Shea talks hitting 5 billion downloads and doubling down in 2022
Voodoo head of publishing on 2021's challenges and opportunity
News
Dec 15th, 2021
Fragbite acquires outstanding shares in Dutch studio Lucky Kat for $7.9 million
Acquired for €5 million in cash and €2 million in Fragbite shares