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From console blockbusters to mobile indies, how Genvid's streaming tech is creating mass engagement gaming

"Investors will not give fuel to a fire that isn't already burning," says Shotcall CEO Thomas Gentle
Shotcall CEO and co-founder Thomas Gentle discusses his route into games.

Hatch on game subscriptions and streaming: "We’re basically opening up the floodgates of creativity"
CCO Vesa Jutila discusses the company's big partnerships and even bigger plans

Livestreaming service Mobcrush wants to democratise streaming with Go Live, Get Paid ads platform
CEO Mike Wann discusses the company's new strategy for paying content creators

“We want to be the best listeners on the planet”: How Amazon is pitting Lumberyard against Unity and Unreal
Amazon Games VP Mike Frazzini discusses the company's big plans for developers

Updated: To be an eSport, you have to design a game for spectators as well as players, says Mobcrush

How the deep Twitch integration of Amazon's Lumberyard engine will drive a new type of community and gaming
VP of Games Mike Frazzini on its multiplatform community approach

#PGCLondon 2016 speaker Mobcrush's Greg Essig predicts the rise of core mobile gamers

2015 in Review: Nexon M's John Robinson on the adoption of alternative marketing channels

2015 in Review: PocketGamer.biz Ric Cowley on Nintendo, eSports and being the Promiscuous Gamer
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