Events
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th | |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Featured Comments & Opinions
Mobile Mavens: What's the state of play for the MENA region?
Our Mavens share their thoughts on MENA market opportunities and offer advice for those doing business in the region
Nifty Craft founder Vince Ghossoub on making a card battler MMO and growth in the MENA region
"Nifty Craft utilises state of the art technology and is innovating in-game design, what more can I ask for"
"Squad Busters is a love letter to Supercell IPs"
Supercell CEO Ilkka Paananen, Squad Busters game lead Eino Joas and marketing head Rob Lowe discuss the game's origins and why it's heading for a global launch on May 29th
Latest Comments & Opinions
EEDAR's Patrick Walker on the importance of brands and segmentation in a maturing, global market
Times are changing
We’re not defensive. Vainglory's monetisation is the least of my worries, says Super Evil CEO
Our raison d'etre is enchanting our players
Unity CEO John Riccitiello on GaaS, EA vindication, and his $5,000 Clash of Clans habit
A chat from Unite Europe 2015
Western devs should look east to improve monetisation, says Fuse Powered's CEO
What to expect at PG Connects San Francisco 2015
Inside the Game: Adding the Prom Throne to High School Story
Andrew Shvarts on a balancing act
How Sony is evolving VR control and social interaction in Project Morpheus
Richard Marks explains the goal
How ex-Sony Liverpool startup Starship found itself making a VR cooking simulator
A chat with the Liverpool studio from Unite
NaturalMotion excited but tight-lipped over anticipated release of Dawn of Titans
Torsten Reil plays with a straight bat
Winning in China, now it's time for NetEase to succeed in the west
It's a westward journey
Flaregames on how Zombie Gunship Inc fits into its boutique publishing approach
Klaas Kersting says fewer is more-r
We'll be aggressive on fun, not monetization, says Zombie Gunship Inc dev Limbic
Arash Keshmirian likes to blow up zombies
Double-edged but brands are crucial to crack the competitive mobile gaming market says Animoca's Chow
What to expect at PGC San Francisco 2015
Was Apple right to yank games using the Confederate Flag?
Mavens debate a great cultural divide
Choosing the right tools for an increasingly complex job
GameSparks on the rules of the game
Despite Everyplay, Kamcord, Twitch and YouTube Gaming, Apple can win the gameplay video war
Carter Dotson explains the strategy