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About
About
Matthew Forde is the deputy editor at PocketGamer.biz and also a member of the Pocket Gamer Podcast. You can find him on Twitter @MattForde64 talking about stats, data and everything pop culture related - particularly superheroes.
Articles by Matthew Forde
All articles written by Matthew Forde
News
Sep 25th, 2019
Ubisoft's Renaud Forestié on why the small UX things build big
‘Shake it ‘till you make it session kicks off day two of Unite Copenhagen
News
Sep 25th, 2019
GameTune research shows that the length of game tutorial helped Futureplay find the best performance
News
Sep 24th, 2019
Paid traffic is just as valuable as organic, says Unity senior marketing manager
Tracy Joseph made the statement during her talk on Busting Mobile User Acquisition Myths
News
Sep 24th, 2019
Player segmentation the best way to get “most bang for your buck” when monetising
Interview
Sep 20th, 2019
The Chinese Room's Dan Pinchbeck on why the timing was right to move to mobile
Interview
Sep 20th, 2019
Live ops and scaling are key to Stillfront’s growth, says CEO Jörgen Larsson
"We believe the winners are the ones that have the best content"
News
Sep 19th, 2019
NBCUniversal shutting down game publishing division to focus on licensing
VP of games and digital platforms Chris Heatherly set to step down
as
News
Sep 17th, 2019
Super Smash Bros. Ultimate mashes the competition at Japan Game Awards 2019
All-star fighting title took top honour among several other awards on the night
Interview
Sep 16th, 2019
How Wargaming is tweaking its strategy in the search for new hits, while remaining totally tanked up
We catch up with Andrew Muesse about the studio’s new business units
Ubisoft's Renaud Forestié on why the small UX things build big
‘Shake it ‘till you make it session kicks off day two of Unite Copenhagen
GameTune research shows that the length of game tutorial helped Futureplay find the best performance
Paid traffic is just as valuable as organic, says Unity senior marketing manager
Tracy Joseph made the statement during her talk on Busting Mobile User Acquisition Myths
Player segmentation the best way to get “most bang for your buck” when monetising
The Chinese Room's Dan Pinchbeck on why the timing was right to move to mobile
Live ops and scaling are key to Stillfront’s growth, says CEO Jörgen Larsson
"We believe the winners are the ones that have the best content"
NBCUniversal shutting down game publishing division to focus on licensing
VP of games and digital platforms Chris Heatherly set to step down
Super Smash Bros. Ultimate mashes the competition at Japan Game Awards 2019
All-star fighting title took top honour among several other awards on the night
How Wargaming is tweaking its strategy in the search for new hits, while remaining totally tanked up
We catch up with Andrew Muesse about the studio’s new business units
Top Stories
Feature
May 17th, 2024
New release roundup: The best new mobile games from a battle royale to a console classic remake
Feature
May 16th, 2024
Behind the scenes: How adding sandwich offers to an idle merge game boosted three metrics at once
Events
Digital Dragons | Europe | May 19th |
GamesBeat Summit 2024 | North America | May 20th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Nordic Game Spring 2024 | Nordic | May 21st |
Impact 2024 - Indie Games | May 23rd | |
Morocco Gaming Expo | Africa | May 24th |
MomoCon 2024 | North America | May 24th |
Unreal Fest Gold Coast 2024 | Australasia | May 29th |
Popular Stories
Feature
May 14th, 2024
53 top mobile games in soft launch: Squad Busters, Battle Guys: Royale, Plants vs. Zombies 3, LEGO Hill Climb Adventures, and more
Feature
May 13th, 2024
Hot Five: Dubai's new Gaming Visa, April's mobile game charts, and Xbox studio closures
Interview
May 13th, 2024