Virtual Reality
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- Interview [29]
Interview
May 22nd, 2019
Resolution Games on the fresh momentum in VR and AR in 2019
There's a bright future ahead for VR and AR, claims the Angry Birds: Isle of Pigs developer
Interview
Jul 4th, 2017
Resolution Games' Tommy Palm on generating two million downloads for Bait! and the potential of mobile VR
Interview
Nov 23rd, 2016
Hungry Shark VR developer expects mass market breakthrough for virtual reality soon
FGOL MD Ian Harper on the possibilities VR presents for games developers
as
Interview
Jun 15th, 2016
How can western developers break into the fast-growing Chinese VR market?
Interview
Jun 14th, 2016
How Unity Certification will give developers a boost over the competition in the job market
Interview
May 31st, 2016
With $50 million to invest in VR, why COLOPL thinks arcades are the best place for its early adoption
Plus updates on Rune Story and Downtown Showdown ahead of PGC Vancouver
Interview
May 12th, 2016
All eyes are on VR... so now's the time to launch elsewhere, says Mike Bithell
Thomas Was Alone dev talks opportunities, 'Indiepocalypse', and crunch
Interview
May 5th, 2016
How Fierce Kaiju got in on the ground floor of VR and avoided making its "Barbie game"
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Interview
Mar 24th, 2016
Japanese giant COLOPL on its struggle to grow a US mobile business, but its expectations for big VR success
Interview
Feb 15th, 2016
Mediocre on the unclear vision for consumer VR
The Swedish indie explores the murky world of virtual reality