Development
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- All [40]
- Special Report [1]
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- Data & Research [1]
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- Feature [19]
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News
Sep 24th, 2014
Nexon: Working in games is like running a restaurant, and now's the time for your cuisine to go global
News
Sep 24th, 2014
Microsoft's Phil Harrison on why developers need to be inspired by Kinder Surprise
News
Sep 23rd, 2014
"If you can’t create something that stands out, you’re already dead," says Bossa's Imre Jele
News
Sep 23rd, 2014
Miniclip's Saad Choudri on defining your brand, remaining flexible, and refining, refining, refining
Comment & Opinion
Sep 17th, 2014
Inside The Game: Pixelberry explains what really goes down before launch
Mobile Mavens
Sep 16th, 2014
A playground for creativity, but Indie Mavens unsure about Apple Watch's commercial potential
Comment & Opinion
Sep 12th, 2014
Resurrecting and then killing your darling again: Post-mortem of a twice cancelled game
Interview
Sep 12th, 2014