Revenue
Article Types
- All [42]
- Profile [1]
- List [1]
- Video [2]
- Mobile Mavens [3]
- Chart of the Week [4]
- The Charticle [4]
- Job News [4]
- Hot Five [5]
- Special Report [6]
- Feature [12]
News
Feb 22nd, 2018
Rovio issues profit warning as company plots big Hatch investment and UA costs rise
News
Feb 21st, 2018
Fire Emblem Heroes generated almost $300 million in revenue in its first year
Sensor Tower estimates it's still generating $10 million each month
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News
Feb 20th, 2018
Colopl's revenues slide despite strong launches for Disney Tsum Tsum Land and Alice Gear Aegis
White Cat Project no longer generating the overall majority of its revenues
News
Feb 20th, 2018
Nintendo could grow revenues by $2.5 billion from IAPs and subscriptions, says Newzoo
Market research firm looks into the ways Nintendo can improve its revenues
News
Feb 16th, 2018
Gameloft averages 2.5 million downloads every day but its MAUs and DAUs are falling
Generates 65 per cent of its revenues from internally-developed games
News
Feb 16th, 2018
G5 Entertainment revenues hit $45 million following purchase of The Secret Society
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News
Feb 15th, 2018
Mixi revenues slide but Monster Strike remains one of the world's top grossing mobile games
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News
Feb 15th, 2018
Animoca Brands' Crazy Kings franchise generates $1 million in revenue in a month
News
Feb 15th, 2018
Supercell revenues drop to $2.25 billion due to lack of new games and falling sales in Clash of Clans
News
Feb 13th, 2018
950 mobile games generated more than $5 million in consumer spend in 2017
App Annie's Silvia Buermann shares insights into the growing mobile market
News
Feb 13th, 2018
Ubisoft's China-only mobile game Might & Magic Heroes: Era of Chaos generates over $120 million in revenues
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News
Feb 12th, 2018
Bandai Namco plots "full-blown" push into China and aggressive development of new IP
Posts revenues of $4.45 billion for the first three quarters of its FY18