Gacha
Article Types
- All [82]
- Mobile Mavens [1]
- Video [1]
- Data & Research [1]
- The Charticle [3]
- Feature [6]
- Interview [6]
- Comment & Opinion [13]
- The IAP Inspector [15]
- News [36]
Comment & Opinion
Jul 20th, 2017
Top 5 features games developers should consider to make it big in Japan
GameRefinery’s tool identifies the most popular gameplay mechanics
Comment & Opinion
Jul 19th, 2017
Brawl Stars versus Clash Royale: Designing a strong gacha
Adam Telfer delves into the monetisation of two of the hottest games on mobile
The Charticle
Apr 25th, 2017
In-game events and $18 ARPU: How Dragon Ball Z Dokkan Battle conquered the US top grossing charts
How a small base of high-spenders drove success two years on
Interview
Apr 7th, 2017
How ZeptoLab is blending industry trends with its own quirky design philosophy for UGC vehicle combat game C.A.T.S.
Misha Lyalin discusses the studio's latest game and its innovation process
Video
Feb 3rd, 2017
Harry Holmwood on how Western developers should implement gacha in their games
Better retention and monetisation through a desire to collect