Events
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th | |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Popular Stories
News
Apr 23rd, 2024
Supercell’s Squad Busters soft launches today with over 100,000 Google Play downloads
News
Apr 25th, 2024
Featured Comments & Opinions
Falafel Games founder Vince Ghossoub talks on Nifty Craft and growth in the MENA region
"Nifty Craft utilises state of the art technology and is innovating in-game design, what more can I ask for"
"Squad Busters is a love letter to Supercell IPs"
Supercell CEO Ilkka Paananen, Squad Busters game lead Eino Joas and marketing head Rob Lowe discuss the game's origins and why it's heading for a global launch on May 29th
“We’re making it so anyone can create anything on Roblox. The only limit is their own creativity”
Roblox’s Morgan McGuire shares on leading the platforms AI ambitions to bring new levels of productivity and creativity to users
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How to get a job at leading Turkish developer Gram Games
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To Star Wars: The Force Awakens and beyond: How Disney is shooting for midcore mobile success
Nate Etter on the opportunities ahead
Playtika's Alex Galasso on why the casual gamer is dead
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Why Cloudcade is localising its socially-sticky Shop Heroes for Turkey
COO Johan Eile discusses Cloudcade's global strategy
In which Promiscuous Gamer swaps iPad for Nexus 9, goes on a date, and starts a YouTube channel
This guy will play anything if it's free
How to get a job at card game specialist MobilityWare
Director of Human Resources Taryn Tennant shares insights
What is VR's role in the future of social casino gaming?
Alexandre Tomic's vision
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Is a 200 basis point increase for Dawn of Titans' 30-day retention significant?
Monetizer Mavens get numerate
How to avoid burning money during your game's soft launch
Oliver Kern on testing right
Mediocre's Henrik Johansson on not worrying about Asia, keeping faith in premium, and shunning indie elitism
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