F2P vs Paid
Article Types
- All [28]
- Chart of the Week [1]
- Feature [1]
- Mobile Mavens [2]
- Stateside [2]
- Comment & Opinion [6]
- Interview [7]
- News [9]
Interview
May 9th, 2019
"Freemium fatigue is a real thing": GameClub on turning back the clock on premium and the importance of game preservation
News
Jun 25th, 2018
Premium isn’t dead yet: Monument Valley 2 makes over $10 million in first year
A year on from the puzzling sequel’s launch, Ustwo releases an impressive infographic
Interview
Jan 5th, 2017
Why Piloteer developer Fixpoint swapped premium for free-to-play in Remedy Rush
Comment & Opinion
Dec 14th, 2016
Why freemium and premium aren’t the same when it comes to marketing
Comment & Opinion
Sep 21st, 2016
AlphaPit developer on going premium after $240 lifetime revenue from ad-supported free-to-play
Mobile Mavens
Aug 30th, 2016
Are paid apps dead or is there still life in premium mobile games for indies?
News
Jul 13th, 2016
“Don’t make a premium app on mobile unless you’re Monument Valley”
Leanne Bayley on why indies should consider embracing free-to-play
Comment & Opinion
May 12th, 2016
Angry Birds Action! dev Tag Games on the challenges and opportunities of going F2P
Comment & Opinion
May 12th, 2016