F2P vs Paid
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- All [28]
- Chart of the Week [1]
- Feature [1]
- Mobile Mavens [2]
- Stateside [2]
- Comment & Opinion [6]
- Interview [7]
- News [9]

"Freemium fatigue is a real thing": GameClub on turning back the clock on premium and the importance of game preservation

Premium isn’t dead yet: Monument Valley 2 makes over $10 million in first year
A year on from the puzzling sequel’s launch, Ustwo releases an impressive infographic

Why Piloteer developer Fixpoint swapped premium for free-to-play in Remedy Rush

Why freemium and premium aren’t the same when it comes to marketing

AlphaPit developer on going premium after $240 lifetime revenue from ad-supported free-to-play

Are paid apps dead or is there still life in premium mobile games for indies?

“Don’t make a premium app on mobile unless you’re Monument Valley”
Leanne Bayley on why indies should consider embracing free-to-play

Angry Birds Action! dev Tag Games on the challenges and opportunities of going F2P
