Events
LA Games Conference 2024 | North America | May 6th |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Valencia Indie Summit 2024 | Europe | May 16th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Develop: Brighton 2024 | Europe | Jul 9th |
Featured Comments & Opinions
Mobile Mavens: The industry wades in on Squad Busters from its “transformative impact” to being “corporate box ticking”
We asked the industry what it thinks of the sixth Supercell game to get a global launch
Mobile Mavens: What's the state of play for the MENA region?
Our Mavens share their thoughts on MENA market opportunities and offer advice for those doing business in the region
Nifty Craft founder Vince Ghossoub on making a card battler MMO and growth in the MENA region
"Nifty Craft utilises state of the art technology and is innovating in-game design, what more can I ask for"
Latest Comments & Opinions
Escaping the echo chamber: GamerGaters and journalists have more in common than they think
Let some noise in
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Chillingo co-founders get physical
Why you should be using Linear, Cumulative and Secondary Indexes to optimize your IAP strategy
New ways to measure player behaviour
Why the Indian games market is now ripe for success
Local conditions and talent are in place says Aswin Sambamurthy
GamerGate is one gate that needs to be kept open
Engagement is the only way to win this debate
Inside The Game: Pixelberry explains what really goes down before launch
Learnings from the development of High School Story
GamerGate demonstrates game culture is sick. We all have to cure it
Carter Dotson on curing the disease
How to ensure your real-money skill-based game doesn't stray into illegal gambling
Cashplay on keeping within the boundaries
Resurrecting and then killing your darling again: Post-mortem of a twice cancelled game
The life and death of Leaf Rider
PlayPhone on spicing up game discovery with social juice and carrier billing
Scott Prather provides an alternative
Shifting into Top Gear: How The Stig powered Supersonic to 1 million downloads without spending on UA
Learning the lessons
Why there's no vanity in Super Evil Megacorp's plans for Vainglory
Rethinking MOBAs based on first principles and brutal player feedback
RocketCat Games on mistakes, failure, luck and success
An unorthodox journey