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MOST READ
Jun 21st, 2021
Hot Five: Krafton's $5 billion IPO, KPIs for hypercasual success and Batman goes AR
PREHISTORIC PLAY
Jun 15th, 2021
Why Ludia believes there's still an audience for Jurassic World Alive and location-based games
MOST READ
Jun 14th, 2021
Hot Five: Boom Beach: Frontlines in development, Activision building mobile studio and how Brawl Stars made a $1 billion
STAR POWER
Jun 9th, 2021
Supercell's secret for growing Brawl Stars to a $1 billion success
"We hit our all-time daily active user record just a few months ago!"
MOST READ
Jun 7th, 2021
Hot Five: Honor of Kings lawsuit, Jurassic World Alive generates $100 million and Take-Two takes home Nordeus
POC IN MOBILE
Jun 3rd, 2021
"It shouldn’t take a tragedy to make meaningful change in this industry"
INDIE SPOTLIGHT
Jun 2nd, 2021
From filing for bankruptcy to Hitchhiker - A Mystery Game to the future of Mad About Pandas
MOST READ
May 31st, 2021
Hot Five: Double Loop and Noice raise millions while Jetpack Joyride returns
JOBS IN GAMES
May 27th, 2021
The intersection of psychology and games with PeopleFun director Matt Streit
MAKING OF
May 25th, 2021