PG Connects Digital
Article Types
- All [46]
- Comment & Opinion [1]
- Profile [8]
- News [37]
News
Apr 8th, 2020
PGC Digital: Why you shouldn't just "follow your GPS" and listen to your audience when designing live ops
GamePoint live ops manager Wouter Schrijvershof looks at the studio's work on GamePoint Bingo
News
Apr 8th, 2020
PGC Digital: East Side Games on how it handles live ops, even when working remotely
News
Apr 8th, 2020
PGC Digital: Using AWS to make the most of live ops
AWS Game Tech's Chris Finch and Tabitha Graves dig into the specifics
News
Apr 8th, 2020
PGC Digital: Interactive streaming will be the future of gaming
"Viewers are able to contribute monetarily and experientially"
News
Apr 7th, 2020
PGC Digital: Comparing Clash of Clans and Clash Royale's battle pass implementation
News
Apr 7th, 2020
PGC Digital: What BoomBit learned from mid-core games to create new hypercasual titles
"Every game is completely different so don't port learnings"
News
Apr 7th, 2020
PGC Digital: A brief overview of the Chinese mobile gaming market
TopOn's Harry Yang takes a glance at one of the biggest markets in the world