Events
Esports Future Summit | Middle East | Apr 27th |
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th | |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Popular Stories
News
Apr 23rd, 2024
Supercell’s Squad Busters soft launches today with over 100,000 Google Play downloads
Feature
Apr 24th, 2024
Featured Comments & Opinions
"Squad Busters is a love letter to Supercell IPs"
Supercell CEO Ilkka Paananen, Squad Busters game lead Eino Joas and marketing head Rob Lowe discuss the game's origins and why it's heading for a global launch on May 29th
“We’re making it so anyone can create anything on Roblox. The only limit is their own creativity”
Roblox’s Morgan McGuire shares on leading the platforms AI ambitions to bring new levels of productivity and creativity to users
Mobile Mavens: Analysts share insights on Embracer Group's "rapid dissolution", "mature" split and nervy future
We reached out to games industry professionals to hear their thoughts on Embracer Groups latest strategy
Latest Comments & Opinions
4 key trends shaping the future of F2P mobile games
Leonard Frankel has seen the future
Why we ditched "esoteric" UI and fixed poor retention to give Lumo's Cat another life
Steve Stopps on creativity in the right places
Updated: To be an eSport, you have to design a game for spectators as well as players, says Mobcrush
Koh Kim discusses the rise of the spectator
How western developers can find success in Japan and China
Chorus Worldwide CEO Shintaro Kanaoya explains
Back on track: The making of Train Conductor World
Simon Joslin on bringing the franchise to free-to-play
Can Google's Daydream accelerate a slow-to-start 'year of VR'?
Are the Mobile Mavens Daydream believers, or wide awake?
Why all F2P mobile game designers should be forced to make an idle game
Torulf Jernström is getting lazy
How to get a job at New York casual studio Arkadium
VP of People Operations Jim Lally shares insights
As devs drift towards midcore, is there an opportunity for super casual experiences?
231 Play founder Matthias Hoechsmann thinks so
What's the moral of Trump's Wall: Build it Huuge?
Build him up or tear him down?
Will the success of Slither.io have a lasting effect on indie mobile games?
The Indie Mavens weigh in
Will Google's Daydream be a wake up call from VR's current nightmare?
What's the why?
Eight Pixels Square on the evolution of its accidental shoot-'em up RAID HQ
Co-owner Hugh Binns talks soft launch, UX, and more
Bouncing birds and staying on brand: The making of Angry Birds Action!
How Tag Games gave the familiar characters a whole new style
In the standardised world of F2P mobile games, a little narrative creativity goes a long way
Don't write sagas, sprinkle detail