Profile
-
Twitter
-
LinkedIn
About
About
A games programmer before joining Sony’s early PlayStation team in 1994, he then founded developer Pure Entertainment, which IPO’d and launched a free-to-play online gaming service way back in 1999.
He was also a director of pioneering motion gaming startup In2Games, which was sold to a US group in 2008.
Along the way, he’s been a corporate VP, troubleshooter, and non-exec to a variety of companies and investors in and around the games sector.
Harry was European CEO of Marvelous AQL, a Japanese developer and publisher of social, mobile and console games, known for console games like No More Heroes and Harvest Moon, but now highly successful in the free-to-play mobile and web space in Japan and Asia.
Harry is CEO of Magicave.
Articles featuring Harry Holmwood
Articles featuring Harry Holmwood
PocketGamer.biz Podcast - Guy Gadney & Harry Holmwood on baking AI into your game worlds
What do UK mobile game developers think of Brexit?
Post-referendum discussion from the UK mobile games industry
Ex-Konami head of emerging markets named Marvelous Europe GM as Harry Holmwood exits
British games experts discuss the state of the UK industry
Jo Twist leads a panel on investment, free-to-play, and buzzwords
Mobile Mavens' Games of the Year 2017
The big names in the industry tell us their top mobile games of 2017
From Japan with a local twist: The making of The Secret Police's RPG Dragon's Watch
The iPhone turns 10: how can Apple shake up mobile gaming in the next decade?
Our Mobile Mavens ponder the next 10 years for Apple and mobile gaming
Why does Clash Royale have no worthy competition?
A year on, why has there been no challenger for the Clash Royale crown?
Tips and tricks on how to survive and make the most out of GDC 2017
The mobile mavens offer their advice from years of experience at the event
The Secret Police on smoothing the edges off Asian RPGs for Western success
Co-founders Ric Moore and Harry Holmwood on the quest for accessibility
Top Stories
SuperScale's ebook serves organic growth tips, making mobile games more sustainable
Copyright doesn’t exist for generative AI-created content in the US but it remains the "Wild West"
Hot Five: Monopoly GO’s next-level UA, Supercell’s psychological analysis, and AI use for NPC dialogue
Under the hood: Deconstructing Monopoly GO! as it passes $2 billion in revenue
Events
MIX & Kinda Funny Showcase 2024 | North America | Mar 14th |
Game Developers Conference 2024 | North America | Mar 18th |
#notGDC 2024 | Mar 18th | |
Day of the Devs: San Francisco | North America | Mar 18th |
Nvidia GTC 2024 | North America | Mar 18th |
Game Connection America 2024 | Europe | Mar 18th |
Pocket Gamer Connects San Francisco 2024 | North America | Mar 18th |
European Game Showcase 2024 | North America | Mar 19th |