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News
Dec 5th, 2022
Nintendo sees mobile gaming as a marketing strategy as opposed to a revenue generator
The company may see success in mobile gaming, but console remains the top earner
as
News
Nov 29th, 2022
Yu-Gi-Oh! MASTER DUEL passes 50m downloads milestone, announces new tournament
News
Nov 10th, 2022
Marvel Snap had a blockbuster release and Clash of Clans saw a 500% increase in daily iOS revenue in October
GameRefinery delves into the performance of the mobile market in October to identify the key trends
News
Nov 9th, 2022
Nintendo mobile downloads "equivalent to the cumulative unit sales total of all Nintendo hardware"
The milestone of 800 million downloads since 2016 was achieved in October
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News
Oct 31st, 2022
Hypercasual games dominate Japan’s charts by installs, but struggle to engage players
News
Oct 25th, 2022
Exclusive: Educational, Casino and Arcade games on the rise according to Adjust's Q3 2022 report
Adjust analyses the EMEA and UK markets for the third quarter of 2022
Special Report
Oct 21st, 2022
The mobile gaming market is on track for a record breaking year
Data.ai delves into the performance of the market throughout the third quarter of 2022
News
Oct 20th, 2022
Battle royale game Stumble Guys is making almost half a million dollars every day
Data & Research
Oct 3rd, 2022
Latest Adjust report highlights January as strongest month for installs and sessions
News
Sep 26th, 2022
Subway Surfers and Candy Crush Saga still at the top of the game
SocialPeta’s August report delves into the industry’s success
News
Sep 23rd, 2022
Genshin Impact surpasses $3.6 billion revenue ahead of second anniversary
The game made $12 million revenue on day of Version 3.0 release