Mergers and acquisitions are frequent in the games industry, with companies aiming to expand their portfolio and reach across the ever-growing games market, and 2022 has already proven to be both record-breaking and with a lower amount of completed deals compared to 2021.
Large video game publishers will often acquire developers that have a history of producing successful titles in hope of creating more hits, while those outside of the industry are ever trying to get in on a slice of the action with the purchase of a studio being one of the easiest routes.
As a result, the profitability of the market is being noticed more than ever and the number of deals are only on the rise too.
Over $90 billion
2022 is already a record year for video game M&A, with announced deals passing a total gross transaction value of $95 billion – largely defined by the ushering of not one, but two of the largest video games acquisitions ever, overtaking the previous year.
Here we examine the top 10 biggest video game acquisitions of all time and why those acquisitions were made.
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