Game Design
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News
Mar 15th, 2024
Supercell reveal Spark, applying science and psychology to build better teams and games
News
Feb 16th, 2023
Supercell CEO lays out “the defining challenge” for mobile gaming
Ilkka Paananen explains Supercell’s philosophy and keys to success in his annual blog post
News
Oct 6th, 2022
Azur Games on how it created a top three simulator game
The blog post covers topics such as creating the right visuals and learning from metric analysis
News
Mar 23rd, 2021
Crash Bandicoot N. Sane Trilogy was "too detailed and noisy to work on the small mobile screen," says King
Seasonal events, Bandicoot Pass and 70 costumes from day one
News
Nov 13th, 2020
PGC Digital: Zynga lead game designer Poornima Seetharaman discusses how to balance gameplay
News
Jan 21st, 2020
Kwalee on what exactly makes a hypercasual game
Head of publishing Simon Prytherch on building a game for the fastest-growing genre
News
Apr 8th, 2019
How marketing can be baked into game design
"You can't spell marketing without design," says Those Awesome Guys founder
News
Aug 30th, 2018
Supercell: It takes more than one great idea to make a successful game
Studio veteran Touko Tahkokallio shared his granular approach to development at this year’s GDC