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Data & Research
Jun 24th, 2021
Continuing COVID-19 boom predicted to boost mobile gaming to $120 billion in 2021
Interview
Jun 22nd, 2021
BoomHits announces world's biggest hypercasual competition with $2 million prize fund
BoomHits CEO Jon Hook talks about the label's plans to disrupt the hypercasual market
Comment & Opinion
Jun 22nd, 2021
Looking for your mobile games studio to be acquired? Here's what recent M&A data is telling founders
News
Jun 17th, 2021
GameIntel offers new insight into the global games market
Search across hundreds of thousands of games tagged with new contextual metadata
Data & Research
Jun 16th, 2021
Slots continue to boom post-COVID, accounting for 6% of mobile game spending
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Feature
Jun 11th, 2021
Battle of Balls meets Transformers in Chinese crossover
Yodo1 is taking some of the west's most popular brands into the Chinese mobile games market
Profile
Jun 11th, 2021
B-Interaktive celebrates 10th anniversary with 100 million games played
The studio behind Dice Clubs reflects upon the success of the game
News
Jun 10th, 2021
Homa Games is looking for a mix of idle and arcade-adventure experiences in next game jam
Homa Games running a one month global game jam to find new' Arcade Idle' titles