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Comment & Opinion
Oct 22nd, 2020
The best mobile ads formats for user acquisition and how to plan your strategy
Starloop Studios digs into the most effective advertising methods for bringing in more players
Feature
Oct 21st, 2020
Case Study: Marvel Puzzle Quest grows even mightier with Lab Cave ASO
A deep dive into how Lab Cave worked to successfully grow the popular Marvel match-3
Comment & Opinion
Oct 15th, 2020
TENTUPLAY on how Behavioural Segmentation grants valuable player insight
News
Oct 2nd, 2020
Gameloft increases downloads by seven-fold on Huawei's AppGallery store
HMS Core suite and AppGallery marketing opportunities helped rapidly boost the developer's growth
Comment & Opinion
Sep 30th, 2020
Post-COVID, a global approach is helping China’s mobile publishers achieve sustainable growth
NativeX's Jonathan Chan weighs in on how publishers can thrive through the pandemic
Interview
Sep 29th, 2020
What do living room board games and mobile games have in common? Real-time interactions
"Being able to communicate in real-time with your teammates can make or break your gameplay."
Interview
Sep 28th, 2020
Jam City's John Peterson on the continued growth of the studio through M&A
"We are extremely committed to Finland and are looking forward to having a presence there soon."
Comment & Opinion
Sep 25th, 2020
External vs in-game communities: Which is right for your studio?
Yodo1 discusses whether it's worth investing resources to build a community.
News
Sep 25th, 2020
Starloop Studios CEO Jesus Bosch discusses why developers are looking to partner more closely with outsourcing firms
News
Sep 24th, 2020
Webinar: eCommerce App and Vertical Trends in 2020
Join Nativex alongside expert speakers from industry leaders