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Apr 28th, 2020
Be quick: Sign ups for Huawei's Developer Day For Games end tomorrow!
Grab your ticket to this free event - but you better be quick
as
Comment & Opinion
Apr 23rd, 2020
The latest differences in casual games between the global and Chinese mobile game market
TopOn VP of marketing monetisation Harry Yang compares two high-performing games
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Interview
Apr 22nd, 2020
100 days on: How Black Desert Mobile is drawing in new players while keeping its hardcore fans happy
Black Desert Mobile lead producer Yongmin Jo on what the new update means for the game
Comment & Opinion
Apr 21st, 2020
How consent and preference management can increase ad revenue and improve user retention
Ogury chief publishers and strategic data partnerships officer Christophe Bize talks us through it
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Interview
Apr 20th, 2020
AdTiming on why it's made its OpenMediation platform completely open source
Chief product officer Yobo Zhang on what the platform can do for you
Interview
Apr 16th, 2020
One year on: How Talking Tom Hero Dash continues to draw in 39 million players a month
Interview
Apr 15th, 2020
Why influencer marketing firm Yoke thinks TikTok is "the platform of the future"
Yoke founder and CEO Jidé Maduako on why the firm is now exploring CPI campaigns
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Comment & Opinion
Apr 14th, 2020
What does China’s tightened ISBN policy mean for developers entering the market?
Feature
Apr 9th, 2020
15 exclusive one-on-one chats with games industry experts from Pocket Gamer Connects London 2020
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News
Apr 8th, 2020
China’s largest sandbox game sees sales spike with Hasbro brand
Mini World sold 360,000 Transformers character skins in just three months
News
Apr 7th, 2020