Psychology
Article Types
- All [14]
- Feature [1]
- Mobile Mavens [1]
- Technical [1]
- Interview [2]
- Comment & Opinion [4]
- News [5]

How the rise of UX has brought cognitive science to mainstream game development

What advertisers can learn from Magmic’s neuroscience study into player habits
Magmic Director of Marketing Jonathan Simon on the psychology behind in-game ads
2
Comment & Opinion
Nov 22nd, 2016

The seven rules of monetisation design
Oscar Clark espouses his expertise on the psychology of game monetisation

How to create crazy-fun gameplay without confusing your players
Alistair Aitcheson on tweaking the UX for Tap Happy Sabotage
1
Latest User Comments
50 top games in soft launch: From Crash Bandicoot: On the Run and Project Cars GO to Stranger Things: Puzzle Tales and The Witcher: Monster Slayer
plantopia from voodoo (not a hypercasual title as one would expect!) is in softlaunch on iOS in US…
Amazon points to the power of injecting millions of dollars of Amazon Coins into its ecosystem
Amazon gives pretty awesome discounts and purchasing the coins in bulk which you can use primarily…
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Where do you sign up for the competetion? I can't find it.
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Glu Mobile releases MLB Tap Sports Baseball 2020 after one month in soft-launch
I had your baseball game install I was a veteran player and it wouldn't let me log in say my phone…