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- All [102]
- Stateside [1]
- Special Report [1]
- Mobile Mavens [2]
- Data & Research [2]
- Job News [3]
- Comment & Opinion [6]
- Feature [6]
- Interview [10]
- News [71]
Interview
Dec 23rd, 2021
Snap Finger Click's Martijn van der Meulen on Epic vs. Apple, player habits, and non-digital releases
Snap Finger Click's co-founder on 2021's challengers and opportunity
Interview
Feb 16th, 2021
"Investors will not give fuel to a fire that isn't already burning," says Shotcall CEO Thomas Gentle
Shotcall CEO and co-founder Thomas Gentle discusses his route into games.
Interview
Mar 28th, 2019
Clash Royale YouTuber Ash CWA on the ever-changing mobile esports scene and dealing with influencers
Comment & Opinion
Jul 10th, 2017
Why influencers are a key part of games marketing and how to work with them
An overview of the space and how to harness these social media stars in your marketing campaigns
Interview
May 9th, 2017
“We want to be the best listeners on the planet”: How Amazon is pitting Lumberyard against Unity and Unreal
Amazon Games VP Mike Frazzini discusses the company's big plans for developers
Comment & Opinion
Jun 15th, 2016
It's not about mobile game eSports. It's about is this a good mobile game for eSports?
Interview
May 25th, 2016
Updated: To be an eSport, you have to design a game for spectators as well as players, says Mobcrush
Interview
Mar 30th, 2016
How the deep Twitch integration of Amazon's Lumberyard engine will drive a new type of community and gaming
VP of Games Mike Frazzini on its multiplatform community approach