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How Apple 'featuring' helped The First Tree rival sales to PS4 and Xbox One on iOS
"Having a powerful ending can help people look past the flaws so much easier"

Lozange Labs's Matt and Ava Loz on how the App Store editor can make or break a game
"The main challenge in the mobile games market is managing to get any sort of visibility"

NimbleBit, Zach Gage and Untame praise the App Store's new indie games section
“I think it has the potential to be really great,” says Gage

Why did Apple U-turn on Palestinian indie game, and does its approval process need to change?
Liyla and the Shadows of War developer Rasheed Abueideh speaks out

Tom Sennett on quitting Corporate America, going full-time indie, and living in a van
as
Interview
Nov 17th, 2015

Zero to hero on the back of PGC Bangalore Big Indie Pitch and the power of an App Store feature

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