Hot Five
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- Hot Five [518]
Hot Five
May 2nd, 2022
Hot Five: Ubisoft buyout speculation, Meta expects billion-dollar losses until 2030s, Q1 2022 financial reports, and App Store removal notice strikes indie devs
Hot Five
Apr 18th, 2022
Hot Five: Zynga, Rovio, ustwo games, Bluestacks interviews, and how to avoid UX/UI dark patterns
Hot Five
Mar 15th, 2021
Hot Five: Women in Games week, Supersonic hypercasual contest winners and Stillfront hires new SVP
Hot Five
Mar 8th, 2021
Hot Five: Zynga acquires Echtra Games, Five years of Hill Climb 2, and Stadia fails to meet expectations
Hot Five
Mar 1st, 2021
Hot Five: Miniclip invests in Green Horse Games, ironSource snaps up Luna Labs, and Rovio's Darkfire Heroes gets launch date
News
Oct 26th, 2020
Hot Five: EA Removes Plants vs. Zombies 3, Playtika going public, and Dragalia Lost director talks two-year anniversary
News
Oct 19th, 2020
Hot Five: Genshin Impact crosses $100 million, Voodoo tops downloads for hypercasual publishers, and Donut Lab raises $1.6 million
News
Oct 5th, 2020
Hot Five: Sumo acquires Pipeworks, ironSource opens in-app bidding platform, and Call of Duty: Mobile peaks at nearly one billion hours
News
Sep 28th, 2020
Hot Five: Zynga launches Harry Potter: Puzzles and Spells, Nick Le discusses hypercasual success, and Chinese strategy games growth in the US
Hot Five
Sep 21st, 2020
Hot Five: PUBG Mobile revenue tops August, Storm8's Amber Okamura talks remote working, and everything you need to know about IDFA changes
Hot Five
Sep 14th, 2020
Hot Five: Sybo Games partners with the NFL, Ludia launches Lovelink, and how Cuphead found ever-lasting success
Hot Five
Sep 7th, 2020