PGC Digital
News
Feb 9th, 2021
PGC Digital: Understanding player motivation
"I think the future of audience demographics is going to rely more on personality"
News
Feb 9th, 2021
PGC Digital: 'Community management is a great support system towards monetisation,' says Gear Inc game producer Saumya Iyer
The advice was shared as part of a panel on 'Lessons Learnt in Game Monetisation'
News
Feb 9th, 2021
PGC Digital: What 2020 taught the games industry
"We grew stronger, especially when we had to experiment with this new way of working"
News
Feb 8th, 2021
PGC Digital: using the games as a service monetisation approach
"Gaming as a service is a pretty new monetisation model for the industry"
News
Feb 8th, 2021
PGC Digital: 28 million more people are playing mobile games in the US since the pandemic began
News
Feb 8th, 2021
PGC Digital: The impact of cheating in games
"It is an internal fight between security and those that are attempting to hack or cheat"
News
Feb 8th, 2021
PGC Digital: Hypercasual specialist CrazyLabs nears four billion downloads globally
News
Feb 8th, 2021
PGC Digital: Taking user acquisition and retention to the next level
"As UA managers, we have the tools to decide what KPIs we pursue"
News
Feb 8th, 2021
PGC Digital: Why it's never too early to show a publisher a game
The topic was discussed in length during The Art of Publishing session
News
Feb 8th, 2021