Rewarded Video Ads
Article Types
- All [47]
- Chart of the Week [1]
- Feature [1]
- Video [1]
- Job News [2]
- Data & Research [2]
- Special Report [2]
- Mobile Mavens [3]
- The IAP Inspector [6]
- Interview [11]
- Comment & Opinion [18]
Interview
Jun 16th, 2016
From engine to ad: How Unity helps you better understand and monetise your players
Comment & Opinion
Jun 6th, 2016
Unity isn't an engine. It's about a providing successful games-as-a-service. So why don't developers get it?
News
Jun 1st, 2016
It ain't broke but mNectar reckons its new interactive ads are going to 'kill video ads'
News
Jun 1st, 2016
Futureplay, Next Games, and Madfinger on how to make the most of rewarded video ads in your game
Interview
May 27th, 2016
How Nitrome committed to retention, promising a new level every day for Leap Day
Interview
May 26th, 2016
How Bandai Namco balanced IAPs and rewarded video monetisation in Tap My Katamari
News
May 20th, 2016