Germany
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- Job News [35]
- Interview [36]
- News [107]
Data & Research
Jun 6th, 2016
Wooga's debut Apple Watch game is retaining players twice as well as mobile games
Interview
May 24th, 2016
As devs drift towards midcore, is there an opportunity for super casual experiences?
News
May 17th, 2016
Gamedoctors founders aim to "casualize" analogue classics with new Berlin studio 231 Play
Interview
Apr 14th, 2016
Paul Virapen on why smartwatch gaming, not VR, is the big, new opportunity for Wooga
Interview
Apr 4th, 2016
Wooga on its tactical separation of core and casual development, and why wearables will trump VR
Jens Begemann and Wilhelm Oesterberg on the casual/midcore divide
Interview
Mar 16th, 2016
10 years of Pocket Gamer: Christopher Kassulke on being one of the first to put GPS into mobile games
News
Mar 15th, 2016
Updated: Innogames acquires Funatics to create a mobile-focused Dusseldorf studio
News
Mar 11th, 2016