Pocket Gamer Connects Digital #5 (Online)
Feb 8th - 12th 2021

Pocket Gamer Connects Digital #5 (Online)

Online Event

Date & Times: Monday, February 8th - 12th 2021
8:45am to 8pm
Location: Online Event
Expected Size: 1,000 - 3,000
Ticket Cost: 150 GBP
Target Audience: Ad Companies, C-Level, Creatives, Developers, Indie Developers, Investors, Marketing, Media, Publishers, Recruitment, Students, Technical teams, Tool Providers, YouTubers / Streamers
Event Type: Online Event
Featured Platforms: Android, Augmented Reality, Blockchain, Console, Handheld Console, iOS, PC, Smart TV, Steam, Virtual Reality, Wearables, Windows Phone

Following four fantastic digital events in 2020, Pocket Gamer Connects will return in 2021 with another world-welcoming online conference

A Pocket Gamer Connects online conference is the perfect way to meet, learn from, and do business with over 1,300 games industry professionals, and over 200 speakers. We've run 26 Connects events now since 2014, and we're excited to announce our 2021 plans.

The need to connect remains as strong as ever, even though many of us still being unable to travel. Despite hopes of an end to the pandemic, we've all accepted that early 2021 will still be an unusual time. Fortunately, running events digitally has enabled us to unite vast numbers of international guests - some 75 countries were represented at each of our online conferences in 2020! Thank you for joining us. We'd love to be able to say, "Now let's meet in London!" but that'll have to wait until the spring. In the meantime, let's fire up Zoom, Discord and MeetToMatch, and get connected digtally once more.

Our pledge: we will continue to work incredibly hard to distil as much of the content and spirit as we can from the traditional events you have come to know and love over the last eight years, and hone the format so it can be as genuinely useful as possible. That means expert talks, panels and round-tables, a meeting platform, digital versions of Big Indie Pitches and fringe events like Publisher SpeedMatch, and more surprises too.

Expert Insight
As one of an expected 1,300 delegates, you will select from a programme of great live video content, full of insight and practical advice across 16 themed conference tracks. You can watch the tracks live or catch up on the recorded videos within your own time, and if you're online while the speakers are performing you'll be able to interact with them and the other viewers with questions and comments.

You can expect talks from over 200 speakers who will educate and inspire through an agenda of themed tracks set to cover monetisation and growth, global game trends and company culture, development tools and stories and strategies to thrive in the modern gaming market be it mobile, PC, console, blockchain or XR. Please bookmark our editorial site www.pocketgamer.biz for news and features about our speakers as we announce them, and follow us on Twitter.

If you'd like to speak at PGC Digital #5 on a topic you know well, or join us as a speaker at another of our other events, please sign up using our Speaker Submission form.


24-Hour Networking For All
Business goes on, and people need to find new partners, new jobs, and new products to work with! So in addition to the talks, you'll also be able to search and connect with other attendees. You can find people, connect, discuss, do deals and make plans using the MeetToMatch online meeting platform. It enables you to search by a range of professional criteria and automatically schedules one-to-one video meetings. The platform will go live about two weeks before the conference so you can begin planning.

Plus we'll also be running online variants of our celebrated Big Indie Pitch, Investor Connector, and Publisher SpeedMatch activities, that will bring together specific groups with specific needs. Pre-registration is essential in order to take part in these - application forms will go live soon.

The event is called Connects because that’s what we help you do; connect with the whole gaming industry, from students and indie studios to the media, international investors and publishers. A fantastic cross-section always attends one of our conferences No other event puts you in touch with the entire mobile gaming industry like our Connects conferences, and this remains true of our digital events. It's a true cross section of the industry, from people taking their first steps in game design, to experience CEOs. Roughly 70% of our attendees are game creators.

We're not going to pretend that this online event will have all the benefits of a regular conference. There are no free drinks for a start (although you could crack open a bottle at home), no booths to wander or cool freebies to pocket, you obviously don't get the thrill of visiting a great city and generally there’ll be less of those incidental catch-ups and spontaneous meetings that often make the whole thing worthwhile. But please join us as we strive hard to bring a useful, information, fun business event to the games industry. We appreciate all your feedback and suggestions!

Established International Audience
More than 30,000 industry professionals have attended the Connects international conference series since 2014. Since then, the roadshow has landed in the UK, Canada, USA, Finland, Hong Kong, Jordan and India with a genuinely international client base; on average, delegates from more than 45 countries attend each event. With the advent of the Digital conference, we have seen this number grow! There were 75 countries represented at our 2020 online events, and we know that over 70% of our audience works in game creation and publishing.

In 2016, PG Connects became the biggest dedicated mobile games industry conference series in Europe and has stayed on top ever since. Every event has been bigger and better than the last, and since 2017 we’ve added VR/AR, PC, console and blockchain to the mix. Our Digital events through 2020 smashed expectations and were an example to the industry of what could be achieved despite pandemic lockdown.

Previous speakers and delegates from all the key industry players include Supercell, King, Space Ape Games, Niantic, SYBO, Tencent, Mythical Games, Unity, Jam City, Skybound, Apple, Rovio, Disney, Super Evil Megacorp, Wargaming, Kabam, NetEase, NTT Docomo, Ubisoft, Facebook, Google, Square Enix, Microsoft, Electronic Arts, Gameloft, Sega, Capcom, Twitter, Snapchat, Twitch, NaturalMotion, N3TWORK and many, many, many more.

And because Steel Media owns and operates the leading media in this space too, including PocketGamer.com, PocketGamer.biz and PCGamesInsider.biz, our events benefit from unrivalled press coverage. A combined website readership of well over a million users a month, 300,000 engaged Twitter followers, nearly 120,000 subscribers on YouTube, all await. Our events include opportunities - like a Journalist Bar (operating in Discord for our Digital events) - where you can show writers and editors your games.


More Information

Find out more information on Pocket Gamer Connects Digital #5 (Online)


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Platinum Sponsors




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MoPub, a Twitter company, provides monetization solutions for mobile app publishers and developers around the world.

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Gold Sponsors

Stillfront Group

Stillfront Group


Stillfront is a leading free-to-play powerhouse of gaming studios. Our diverse and exciting games portfolio has two common themes: loyal users and long lifecycle games.

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Google Firebase

Google Firebase


Firebase is Google’s mobile app development platform for iOS, Android, and mobile web developers.

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It's built on Google infrastructure and scales automatically, for even the largest apps.

Firebase products work great individually but share data and insights, so they work even better together.

Luna Labs

Luna Labs


Luna Labs is a technology company for playable and video ads.

Our product suite empowers mobile game studios of all sizes to build, manage, and optimise their creatives, enhancing end-to-end workflows whilst bringing teams together from production to delivery.

Track Sponsors




JoyPac is a mobile game publisher that was created to help developers bridge the inherent gap between West and East, and go truly global.

With senior teams in Copenhagen and Beijing, we’re made up of talented developers, publishers, analysts and UA experts solely focused on working with studios at every stage. Our goal is to bring joyful mobile game experiences to the millions of players around the world.




Denuvo Software Solutions GmbH was acquired by Irdeto in January 2018 and is the world leader in gaming security, protecting games on desktop, mobile, console and VR devices. Denuvo is the global leader in providing anti-piracy and anti-cheat solutions for games on desktop, mobile, console and VR devices.

The company provides core technology and services for game publishers/platforms, independent software vendors, e-publishers and video publishers across the globe. Denuvo technology enables binary protection for games and enterprise applications across multiple platforms, including desktops (windows), consoles (PS4, Xbox), VR devices and mobile gaming.

Denuvo’s gaming security technology prevents revenue loss for game publishers and disruptive, undesirable cheating in the gaming environment.

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CrazyLabs is a Top 10 casual and hyper-casual mobile games developer & publisher, with over 3.5 billion downloads for games like "Acrylic Nails", "I Can Paint", "Tie Dye", "ASMR Slicing", "Soap Cutting" and many more.

CrazyLabs has offices in Israel, China, Macedonia, Germany and Ukraine, and has recently launched new gaming hubs, in India and in Israel.

Associate Sponsors

Owlcat Games

Owlcat Games


Owlcat Games is a Russian-based established team of veteran developers who love to create the world’s best classic RPG experiences.

Founded in 2016, the studio has released a critically acclaimed CRPG named Pathfinder: Kingmaker (2018) and is currently working on its indirect sequel Pathfinder: Wrath of the Righteous.

The core team has been working together for 15+ years on such notable games as Silent Storm, Heroes of Might and Magic V, Allods Online, and Skyforge.




AppTweak is the leading ASO Tool for Apps & Games driven by Data Science.

They're the most complete tool to help grow app businesses. Our services include ASO Intelligence, Market Intelligence, App Intelligence, Ad Intelligence, and Social Advertising insights.

They support +1,400 mobile leaders in +90 countries, including Zynga, Yelp, Zalando, Jam City, EA, Babbel, Tui, Amazon, among many others. They also support top developers and publishers in their daily operations by providing in-depth ASO recommendations and audits.

They have offices in Brussels, San Francisco, Bengaluru, and Tokyo that ensure the best customer service.




Tiny Hydra is a service company for game studios, offering team augmentation and crunch prevention consultancy.

We help game developers complete projects on time, to budget, and without crunch - saving more time and space for creativity and quality.

Founded by a passionate team in 2020, the company looks to create a crunch-free games industry with increased opportunities for young professionals.




JetPlay presents Ludo

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Created by Jet Play, Ludo is the product of an outstanding global team of AI Ph.D.'s and game developers. After a year of testing and development, in a closed beta, with games studios worldwide, this powerful AI platform is now in open beta for a short period of time before its planned launch in February.




Founded by xGoogle and xFacebook employees, AudioMob are the pioneers behind rewarded audio and non-intrusive audio advertising in mobile games.

AudioMob can work alongside your video monetization strategy providing incremental revenue, without damaging retention, by allowing players to listen to an audio ad while they play.

Using the AudioMob unity plugin will allow you to increase banner revenue by over 250%!

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