Report
Article Types
- All [271]
- Hot Five [1]
- Interview [1]
- Week that was [1]
- Comment & Opinion [2]
- Special Report [14]
- Data & Research [39]
- News [213]
News
Apr 14th, 2022
Liftoff: playable ads are most "cost-effective" ad format
Analysis of over 200 million instals and 12.6 billion clicks
News
Apr 13th, 2022
Amdocs: 85% of UK gamers would give up new hardware for cloud gaming
Biggest draws are the option to play on any device in any location
News
Apr 4th, 2022
Minecraft, Free Fire and Genshin Impact are the most searched for mobile games, says Mozillion
18 games reached one million or more average monthly searches from January 2021 to 2022
News
Mar 14th, 2022
Global Industry Analysts: Mobile games market to reach almost $140 billion by 2026
News
Feb 15th, 2022
Supercell's 45% revenue increase in 2021 follows staff burnout
2021 revenue reached $2.24 billion, and a message about sustainable working from Supercell CEO
News
Feb 11th, 2022
GameRefinery: renovation features in every top 100 US casual mobile game
Players are motivated by a drive to "clean up space" and redecorate
News
Jan 31st, 2022
Stream Hatchet: three out of 10 most streamed games in 2021 were mobile-exclusive
2021 Video Game Live Streaming Trends Report profiles rise in mobile games streaming audiences
News
Jan 26th, 2022
Newzoo: Mobile esports will continue to grow in 2022
Top publishers are battling out for the top position in the mobile esports sector
News
Jan 20th, 2022
Mobile games spending passed $93 billion in 2021, says Newzoo
Report indicates TikTok users are more likely to spend on mobile games