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Seawolf Studios on starting out as an indie developer straight out of university
Newcastle-based studio is headed up by a two-man development team

Dead Cells' Steve Filby on why you need to design games with an audience in mind

Indie Michal Pawlowski on finding a fresh, happy mind to come up with OXXO
"There are weeks that I don't code at all. There are also weeks that I code for 12 hours a day."

Indie Spotlight: Steel Crate Games co-founder on the uncertainty of premium mobile games

Indie Spotlight: Olivér Papp on why it's important to acknowledge your learnings at the end of a project
"You gained so much knowledge and experience during your journey and you should acknowledge it"

Indie Spotlight: Alike Studio on developing successful premium games and creating Very Little Nightmares
This week we put the spotlight on twin brothers Xavi and Marc Terris and the team at Alike

Indie Spotlight: Noodlecake Studios COO on transitioning to games-as-a-service for Golf Blitz

Nyamyam co-founder Jennifer Schneidereit on transitioning from triple-A games to indie life
"Developers are driving customers to the storefronts but not vice versa"
