Hypercasual
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- Comment & Opinion [56]
- Interview [59]
- News [233]
News
Feb 8th, 2021
PGC Digital: Hypercasual specialist CrazyLabs nears four billion downloads globally
News
Feb 8th, 2021
PGC Digital: Why it's never too early to show a publisher a game
The topic was discussed in length during The Art of Publishing session
Comment & Opinion
Feb 4th, 2021
2021 mobile trends to watch, according to ironSource chief design officer Dan Greenberg
Interview
Jan 21st, 2021
How a partnership with Voodoo gave life to hypercasual indie, Demolish!
We speak to Jean Mikryukov about how Voodoo's support helped his title thrive
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Interview
Jan 20th, 2021
How Stacky Dash utilised TikTok to achieve 100,000 downloads a day
"The biggest challenge is acknowledging that success is the exception and failure is the norm"
News
Jan 12th, 2021
Homa Games partners with Facebook Audience Network for hypercasual game jam
HOMAJAM will kick off on January 18th with a $165k prize pool
Feature
Jan 5th, 2021
Down on the FarmVille: The rise of Zynga's social gaming icon
As Zynga closes down the first FarmVille, we take a look back at what made it special
News
Jan 1st, 2021